Monday, October 5, 2015

VR headsets are coming — and success will rest on the games and experiences created by developers

Virtual reality (VR) headsets are finally hitting the mass market, offering a revolutionary and immersive platform for content developers to reach consumers.


bii_vrforecast_july2015


The tech industry has promoted the prospect of VR — a computer-generated simulation of an environment — for the past few decades. But only now, with headsets backed by big names like Sony and Facebook, is VR finally becoming a concrete product with mass market potential. While VR technology is largely associated with the gaming industry, the platform offers a new set of content opportunities in entertainment, advertising, and more.


In a new report, BI Intelligence examines how various VR headset categories will shape VR content development and looks at the trajectory for mobile gaming revenues to get a sense of how spending on VR content might develop. The report also lays out what types of content users and developers can expect on VR platforms, including gaming, video entertainment, and advertising. 


Access The Full Report By Signing Up For a Full-Access Trial>>


Here are some main takeaways from the report: 


In full, the report: 


To access the full report from BI Intelligencesign up for a full-access 14-day trial hereFull-access members also gain access to new in-depth reports and hundreds of charts on the digital industry.


 

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Source: businessinsider.com

VR headsets are coming — and success will rest on the games and experiences created by developers
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